The full Civilian and Gang Interactions rulebook — provocation, robberies, colors, family residences, and PD engagement in gang scenes.
Robbery initiation, 2-minute setup clips, pockets claim requirements, and the green zones where gang violence is off-limits.
Fear RP, Fail RP, Powergaming, and Metagaming — the standards every gang scene must meet.
RDM, VDM, combat logging, and how criminals must engage with police during and after gang scenes.
Core expectations for gang members
- No harming innocent civilians unless they directly interfere in gang combat or clearly provoke you.
- Always wear your gang attire — civilians cannot rob a gang member who is visibly repping.
- Family residences are neutral ground. Never spin or shoot at a family residence, ever.
- 2-minute setup clips are required before any robbery, whether you’re a civ or a gang member.
- Consult the Faction Rulebook for all rival-gang combat and diplomacy.
- Fear PD in every gang-on-gang scene the police roll up on, unless it’s an ongoing shootout.
Gang colors matter. If you see someone wearing your set’s colors it’s fine to inform them, but escalation requires them to press further or impersonate your gang.